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Cover of the Expansion Rulesheet

Storm Raiders: Deadly Decisions Mini-Expansion (2025)

Players
2–4
Playing time
60–60 min
Age
14+
6.90
Average rating
18
Ratings
0.00/5
Weight
Designer:Shem Phillips
Artist:Paul M Tobin, Dane Madgwick
Publisher:Arkus Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 2, Complexity 0, Theme 7
Strategy9.0
Luck5.0
Interaction2.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

EconomicAdventureExpansion for Base-gamePick-up and DeliverVariable Player PowersRace

Overview

This mini-expansion features four great game-play additions, packed with tiles and tokens. Each mode in interchangeable, so you can add one at a time, or all three at once! Also included you’ll find 3 new vehicles!

Mode #1: Rough Roads Ahead - Moving across Atlantis just got harsher! Each time the Storm moves to a new site, all adjoining white paths (not ports) gain a Hazard Marker.

Mode #2: Deadly Contracts - Reavers have attacked our beloved Stormholds. Fortunately our allies managed to get word out before it was too late. Fulfilling these Contracts can only be achieved using Weaponry.

Mode #3: Atlantean Elixir - The days are long, and the nights, longer. Carrying a flask of Atlantean Elixir can come in handy when you need a little extra pick-me-up. Give each player 1 Atlantean Elixir during Setup. Players can turn over their Atlantean Elixir Token and lose 1 Health to take any 1 Resource from their site.

New Vehicles - x1 Trike, x1 Plane, x1 Sub; all with unique abilities.

—description from the publisher;;

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