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Festival, Scorpion Masqué, 2024 — gameplay example (image provided by the publisher)

Festival (2024)

Players
2–4
Best: 3
Playing time
20–20 min
Age
8+
6.43
Average rating
422
Ratings
1.31/5
Weight
#8030
BGG rank
Outside top 5,000
Designer:Grégory Grard
Artist:Melody Leblond
Publisher:Scorpion Masqué +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 2.6, Theme 1
Strategy7.0
Luck5.0
Interaction5.0
Complexity2.6
Theme1.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPuzzleTile PlacementOpen DraftingPattern BuildingEnd Game BonusesMarketContractsSquare GridGrid CoverageLayering

Overview

The great cities of the world are challenging each other to present the most beautiful festival imaginable. The closing fireworks ceremony, held in all cities, will be the final rose in the crown of the festivities.

In Festival, you select tiles to place on your tableau to create the most impressive and beautiful fireworks display possible...and of course, score the most points! You have two stacks of tiles in front of you, with each neighboring player having access to the stack closest to them; tiles come in four colors and four firework designs. Four stacks of objective cards are in the middle of the table, along with four crowd-pleaser tiles.

On a turn, take a tile from the top of either stack and place it in the 3x3 grid on your board, whether on the ground level or on an existing stack. Alternatively, you can take an objective card from the top of its stack and place it to the left of your board. To end your turn, see whether you've satisfied any of your objectives or the crowd-pleasers that are available to everyone. Move each completed objective to the right of your board.

Whenever a player has completed six objectives or a stack of firework tiles has run out, the game concludes at the end of the round. In addition to scoring completed objectives and claimed crowd-pleasers, you have a target color and firework type depicted on your board. Each tile of this color or type at the top of a stack on your board is worth as many points as the number of tiles in that stack. If a tile matches both color and type, you score it twice.

Can you shoot the right fireworks to victorious heights?

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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