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Ticket to Ride: Map Collection 8 - Iberia map
Ticket to Ride: Map Collection 8 - South Korea map
South Korea map
티켓 투 라이드: 한국+이베리아 (Korean edition cover)
Ticket to Ride Iberia  @ Spiel Essen 2024

Ticket to Ride Map Collection 8: Iberia & South Korea (2024)

Players
2–5
Best: 3
Playing time
30–60 min
Age
8+
7.85
Average rating
541
Ratings
2.00/5
Weight
Alternate names:Wsiąść do Pociągu: Kolekcja Map 8 – Półwysep Iberyjski i Korea Południowa +1 more
Designer:Alan R. Moon
Artist:Julien Delval
Publisher:Days of Wonder +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 5, Complexity 4, Theme 5
Strategy9.0
Luck3.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TrainsExpansion for Base-gameSet CollectionStock HoldingHand ManagementOpen DraftingNetwork and Route Building

Overview

Ticket to Ride Map Collection 8: Iberia & South Korea gives you the chance to set up rail networks on two peninsulas with wildly different settings.

On the Iberian peninsula, players start the game by drafting six destination cards, then keeping four of them — a process they repeat before the train deck runs out the first time. While you're trying to fulfill those eight destination cards with only 35 trains, you can possibly pick up festival cards along the way. The deck is seeded with 54 festival cards, and when one is drawn, you place it next to the city on the game board. If you build a route that connects to one or two cities with festival cards, you choose one of those cities and collect all of the festival cards near it. The more you collect from a city, the more they're worth at game's end!

In South Korea, you start the game as in Iberia by drafting six destination cards, then keeping four of them. All of the routes are grouped by color: blue in the northeast, yellow in the northwest, and so on. When you claim a route, you can also place one of your trains on the province mat on an empty space of the matching color showing the number of cards you played of that color; you can play more cards than required to claim a route should you want to place on a higher number. Additionally, each player has a set of "express train" cards (+1, +2, +3), and you can spend a card on your turn to either draw more train cards, draw more destination tickets, or claim a higher number on the province mat. At game's end, evaluate each color on the province mat, with the player (or players) with the highest sum of values claimed earning bonus points.

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