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Front Cover English edition
Back Cover English edition.

Tales from the Adventurers' Guild: A Supplement for Four Against Darkness (2022)

Players
1
Playing time
0–0 min
Age
0+
7.46
Average rating
12
Ratings
3.00/5
Weight
Designer:Andrea Sfiligoi
Publisher:Ganesha Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 2, Complexity 6, Theme 10
Strategy5.0
Luck9.0
Interaction2.0
Complexity6.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureExpansion for Base-gameBookPaper-and-PencilDice Rolling

Overview

Adventure Calls. This supplement for Four Against Darkness adds plenty of optional rules:

Guidelines for Troupe play Rules for stealth, streetwise, banking, magic lockers, gambling and hidden treasure troves New equipment and spells New monster tables (riff-raff, ambushers, weird monsters, chaos cultists) Rumors, Scenes and Red Herrings Nine new thematic dungeons Rules for joining an Adventurers Guild Tables for Guild Jobs and unique minor quests Rules allowing you to play with 1 to 3 characters Trinkets – six new minor magic items A ready-to-Run hex-crawl campaign

This book requires only Four Against Darkness but also provides many interactions with other titles. D6, d10 and d12 are required to play.

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