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Dungeons & Dragons Chainmail: Core Rulebook

Dungeons & Dragons Chainmail: Core Rulebook (2002)

Players
2–6
Playing time
60–60 min
Age
10+
0.00
Average rating
0
Ratings
0.00/5
Weight
Publisher:Wizards of the Coast
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 0, Theme 8
Strategy7.0
Luck9.0
Interaction5.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExpansion for Base-gameFightingBook

Overview

There were seven main books for the Chainmail Miniatures Game:

Chainmail Miniatures Game sourcebooks Product # Title Year 88339 Starter Set: Rulebook & Model Description Booklet 2001 88000 Core Rulebook 2002 88010 Blood and Darkness - Set 2 Guidebook 2002 88580 Fire and Ice - Set 3 Guidebook 2002 88960 Shadow of the Drow - Set 4 Guidebook 2003 17861 The Ghostwind Campaign 2002 17620 Dragons' Flight cancelled

At the very end of the product line, the Core Rulebook (2002) was released for digital purchase, for a brief period—not to be confused with the Starter Set: Rulebook. It included all the newer rules and clarifications made in previous books. It was released in September 2002 after the line had been cancelled in August.

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