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Game designer with advance production copy, April 2026
I think I got sent the wrong edition
Coast Watchers game board - official art by Robert Altbauer
Solitaire WATCHTOWER: Kenpei bot beats its creator - photo by ToddQ
Cover final - painting by Matthew Wallhead, titling by Wouter Schoutteten

Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 (2026)

Players
1–2
Best: 2
Playing time
60–120 min
Age
14+
8.39
Average rating
52
Ratings
3.22/5
Weight
#12802
BGG rank
Outside top 5,000
Designer:Volko Ruhnke
Artist:Matthew Wallhead, Robert Altbauer, Tomasz Niedzinski, Wouter Schoutteten
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 6.4, Theme 6
Strategy7.0
Luck9.0
Interaction5.0
Complexity6.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IISpies / Secret AgentsAction PointsSecret Unit DeploymentChit-Pull SystemScenario / Mission / Campaign GameVariable Set-upHidden MovementDeduction

Overview

Coast Watchers takes you into the World War II South Pacific’s struggle between Allied intelligence teams and Japanese security forces. Standup blocks hide coastwatching stations, guerrillas, refugees, and stranded Allied crew. Facedown counters hide the buildup of Japanese forces, which the coastwatchers seek to observe and report to headquarters. Other counters show where Japanese patrols are searching for coastwatchers or go into and get drawn from cups to run Japanese searches and Allied delivery missions.

Each side has Mission cards. Allied Missions assign side tasks to the coastwatchers. Japanese Missions lay out secret military objectives for victory points, including air and sea operations against which the coastwatchers are to warn Allied forces. By hunting coastwatchers while building up military readiness and guiding operations, the Japanese player seeks to slip through the enemy intelligence net. Players also draw Asset cards: special abilities to augment actions and perhaps add victory points.

Coast Watchers offers 15 standalone “Situations” plus 4 campaigns to tie them together. The Situations span the early-1942 Japanese incursion into the South Pacific to the neutralization of their great base at Rabaul by the end of 1943.

A solitaire system is included.

—description from the publisher

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