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Starship Interstellar: Anti Matter (2024)

Players
1–4
Playing time
150–150 min
Age
13+
7.66
Average rating
16
Ratings
3.00/5
Weight
Designer:Andrea Crespi, Davide Calza
Artist:Kurt Miller, Davide Corsi
Publisher:asmodee +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 6, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gameSpace ExplorationPoint to Point MovementAction / EventResource to Move

Overview

Moscovium, or element 115, has a fascinating and controversial history. In this expansion, scientists have discovered how to use Moscovium to generate anti-matter. But as often happens with great scientific discoveries, if huge advances are promised on one hand, on the other hand their abuse can cause terrible consequences and now the stability of our solar system is in danger.

In Starship Interstellar each player takes the role of a powerful corporation, and all of them are “cooperating” to save humanity from the disaster they themselves caused: they have to build the Starship Interstellar, hibernate in it the more people they can, and find a route to an inhabitable planet.

In this expansion, players have to manage the antimatter powering the starship and keep it from blowing up.

—description from the publisher

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