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Game Board
4p Endgame at the end of round 3.
Box Cover
A good opening move for a railroad that starts in Minneapolis is to build into Chicago
End of Round 1

Coast-to-Coast Rails (2009)

Players
3–6
Best: 4
Playing time
60–60 min
Age
10+
6.48
Average rating
45
Ratings
2.25/5
Weight
#19992
BGG rank
Outside top 5,000
Designer:Scott Petersen
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 9, Complexity 4.5, Theme 5
Strategy9.0
Luck3.0
Interaction9.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationEconomicNegotiationTrainsStock HoldingAuction / BiddingNetwork and Route Building

Overview

Coast-to-Coast Rails is a railroad investing and route building game for 3-6 players. Players buy shares in railroad companies and fund track building with the hopes of large profits as the railroads complete coast-to-coast routes.

While the cube railroad mechanic is similar to Winsome Games' Historic Railroads System, the concepts for this game are simpler and less cutthroat. A great introduction to cooperation and competition in a railroad game.

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