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Using the cards in order to measure the distance of the travel
Time to travel: Trains, ships and hot air balloons
Meffy Games
2 player game setup
Main play area5

Around the World in 80 Days (2024)

Players
2–4
Best: 2, 3
Playing time
30–30 min
Age
8+
6.94
Average rating
152
Ratings
2.00/5
Weight
#10557
BGG rank
Outside top 5,000
Alternate names:La vuelta al mundo en 80 días +1 more
Designer:Eloi Pujadas, Àlex M. Sanguino
Artist:Pedro Soto
Publisher:MYBG Co., Ltd. +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

TransportationAdventureRacingNovel-basedTravelLine DrawingPaper-and-PencilMeasurement Movement

Overview

The meticulous and punctual English gentleman Phileas Fogg wagers half of his fortune at the Reform Club in London, claiming he can circumnavigate the world in exactly eighty days. Alongside his loyal valet, Passepartout, Fogg embarks on a journey filled with challenges and wonders. Join this adventure around the world, traveling by ship, balloon, and train.

In Around the World in 80 Days, you must meticulously plan your route around the world using transportation tickets that vary in price, distance, and duration. Each turn, tickets are acquired and used to advance on the global map, measuring the distance each ticket allows you to travel. Additionally, you will face unexpected adventures based on Jules Verne's Extraordinary Voyages, thereby gaining prestige at the Reform Club.

As the game progresses, it is crucial to carefully balance your resources and time. A calendar measures the passing of days; careful planning is essential to win this race. Choose your route destinations wisely to always have enough cash to continue your journey. With the help of iconic characters from Verne's novel, like Princess Aouda or Detective Fix, you can temporarily alter the rules to benefit your strategy or hinder your rivals.

—description from the publisher

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