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Componentes

Batalla de Coronas (2024)

Players
2
Playing time
20–45 min
Age
10+
5.92
Average rating
45
Ratings
2.00/5
Weight
#26334
BGG rank
Outside top 5,000
Designer:Pedro Guajardo Cordescu
Publisher:La Vaca del Tablero
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 4, Theme 5
Strategy5.0
Luck9.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedievalDice RollingPush Your Luck

Overview

The king is dead. Two castles, in the middle of a vast territory, seek to validate themselves as the new successors of the kingdom. Neither will crown themselves without showing power to the other, so they will forge a crown of solid gold by stealing the other's gems. 3 of his gems will be enough to embed them in the new crown and validate himself as the new ruler of the world. To achieve this, each player will have their turn and will be divided into 3, a decision phase, where each player will roll two dice and will have to choose which advisor to activate. Locating it will activate its ability. The remaining die will be used to generate gold, which will give way to the second phase, the purchasing phase. There each player can buy what they deem appropriate, swords, shields, even promoting the growth of a fire dragon. Finally the last phase will be to declare war. This is a game full of emotions, where only tokens and tracks will be used.

—description from the designer

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