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Call of the Divine Expansion Box Art

The Fall of Kingdoms: Call of the Divine (2024)

Players
2–7
Playing time
20–40 min
Age
14+
9.60
Average rating
5
Ratings
0.00/5
Weight
Designer:Zachary Chu
Artist:Zachary Chu
Publisher:GameHatch Designs Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 10, Complexity 0, Theme 9
Strategy5.0
Luck5.0
Interaction10.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyBluffingNegotiationParty GameDeductionExpansion for Base-gameAncientBetting and BluffingPlayer EliminationEventsKill StealIncomeNegotiationDeduction

Overview

The Call of the Divine Expansion introduces a simple yet massively fun new mechanic to the base game.

With this expansion, players can call upon the Divine Cards in two scenarios:

when under attack, or during their turn.

Each player may invoke the Divine up to three times per game, and it does NOT count as an action.

Upon calling, the player rolls a die to determine if the Divine responds. If successful, the player can choose from one of three piles of Divine Cards: Protection, Boost, or Wild. The effect of the chosen Divine Card takes immediate effect - for better or worse.

—description from the designer

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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