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Doodle art tiles, before scanning and numbering.
Home made Wooden pieces: 2 mazes/ 2 entrance/ 7 points...(my best score was: 3 mazes/ 1 entrance/ 1 point.)
Closed, but for two spots. Didn't use bombs or cave in.
My PNP Ambagibus, with tiles mounted on greyboard (chipboard to those that speak American), and a hand crafted box made from thick cardboard (and glue).
All of the distinct tiles in the game

Ambagibus (2009)

Players
1
Best: 1
Playing time
15–15 min
Age
0+
6.65
Average rating
74
Ratings
1.22/5
Weight
#16471
BGG rank
Outside top 5,000
Designer:P. D. Magnus
Artist:P. D. Magnus
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 2.4, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity2.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingMazePrint & PlayTile Placement

Overview

A Game About Mazes

Lots of people want mazes: inscrutable cultists, secretive wizards, criminal masterminds, secret services, spies, counterspies, and all manner of eccentrics. Yet not everyone has the creative genius to devise their own custom labyrinth. That's where you come in. You build tract catacombs, on a budget and in a hurry.

Ambagibus is a solitaire print-and-play card game. You play tunnel cards to construct catacombs and win if you can make it a closed system.

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