Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Fantasy
Front cover

SundayQuest Adventures: Volume 4 (2022)

Players
2–5
Playing time
60–240 min
Age
10+
9.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Giles McNeill
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 7, Complexity 0, Theme 10
Strategy5.0
Luck7.0
Interaction7.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureExpansion for Base-gameBookFan ExpansionThird-party ExpansionCooperative GameRole Playing

Overview

This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group.

Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs to the original game. On occasion the Quests herein will also dabble with elements taken from the U.S. version of the game system's two additional expansion packs: The Mage in the Mirror and The Frozen Horror.

SundayQuest: Adventures has been designed to fit in with the original UK release of Hero Quest in the late 1980s. It should be compatible with either the original European or U.S. releases of HeroQuest (1989-1991). It can also be played with the more recent re-release of Hero Quest (2021).

—description from the designer

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.