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Beasty Bar: Down Under, Zoch Verlag, 2024 — components (image provided by the publisher)
The turtle protects while the swordfish challenges
The whale and the eel slip between the cards
The manta ray goes ahead, while the octopus stays behind
My puffer fish has expanded

Beasty Bar: Down Under (2024)

Players
2–4
Best: 3
Playing time
20–30 min
Age
8+
7.01
Average rating
79
Ratings
1.33/5
Weight
#13870
BGG rank
Outside top 5,000
Designer:Stefan Kloß, Anna Oppolzer
Artist:Alexander Jung
Publisher:Zoch Verlag
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.7, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameAnimalsTake That

Overview

In Beasty Bar: Down Under, a flood of new faces floods into the Beasty Bar.

As in earlier Beasty Bar titles, which can be combined with this title, players take turns having their sea creatures line up at Heaven's Gate. If the line is full, the two animals at the front can make themselves comfortable in the bar, while the animal at the end of the queue has to go home again. That's why the animals use fishy tricks to push their way to the front. The magical manta ray uses a diversionary maneuver, while the eel squeezes unnoticed into even the smallest gap and the noble swordfish duels for a place.

In the end, the player who manages to place the most animals in the bar wins.

—description from the publisher

Expansions

Beasty Bar: The Limousine
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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