Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Family Games
At the Spiel Essen ‘24 Novelties Show
Drachentreppe, Clemens Gerhards, 2024 (image provided by the publisher)

Drachentreppe (2024)

Players
3–6
Best: 3
Playing time
20–40 min
Age
6+
6.04
Average rating
33
Ratings
1.00/5
Weight
#24981
BGG rank
Outside top 5,000
Designer:Werner Hodel
Publisher:Gerhards Spiel und Design
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck7.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Children's GameDice Rolling

Overview

In Drachentreppe, you want to bring your magicians to the top of the dragon stairs, or collect the dragon's eggs — or both, of course!

Each player starts with three magicians at the bottom of the staircase. On a turn, you choose a magician you want to move, then roll the die:

If you roll 1, 2, or 3, move that magician up that many steps, then roll again or end your turn. If you roll an up arrow, move that magician up to the same step as the next higher magician, no matter whose magician it is. If you roll the dragon, place the dragon on your step, then take a dragon egg from the supply. If you roll a down arrow, you can place a dragon egg on that magician's step to keep them from falling, or your magician falls down until they're caught by one of your other magicians, landing on the step above the catcher. If your lowest magician is falling, they fall to the starting step.

Anytime you move, you place your magician on the outside of the staircase compared to other magicians — and anytime three magicians are on the same step, the magician closest to the staircase column falls to the starting step.

Anytime you move up and pass a dragon egg on a step or land on the same step as one, you collect it. The same goes for move up to or passing the dragon.

To reach the top step, you must return a dragon egg to the supply. When a player has all three of their magicians on the top step, the game ends after everyone has had the same number of turns. Players score 1-3-6 points for getting 1-2-3 magicians to the top step and 1 point for each egg they hold. Whoever has the most points wins.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.