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Catopomp (2025)

Players
2–4
Best: 4
Playing time
10–20 min
Age
8+
7.37
Average rating
33
Ratings
1.33/5
Weight
#22915
BGG rank
Outside top 5,000
Designer:David Chow J.S.
Artist:David Chow J.S.
Publisher:Swaggy Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 5, Complexity 2.7, Theme 6
Strategy5.0
Luck6.0
Interaction5.0
Complexity2.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyDiceAnimalsHand ManagementOpen DraftingSingle Loser GameLadder Climbing

Overview

In Catopomp, you are the new supervisor of a team of cat psychopomps. To ensure that no lost souls are left behind, you must lead your furry subordinates to guide these souls into the afterlife.

The goal of the game is to play all your cards and not be the last player with unplayed cards. Whenever you play cards from your hand, you must also reveal one additional card and place it in front of yourself. Over time, this will form a set of revealed cards that you will need to play as well. To help you with your task, once per round, you can use one or two dice from a shared pool to enhance your playing set. Time the dice well, and use them wisely!

If you choose to pass, the player who played the most recent strongest set of cards can pass one of their revealed cards to you. This means that you will have more cards to clear. Yikes! What will you reveal? How will you manage your hidden and revealed cards? Finding the balance is key!

The game also offers a competitive mode for players who prefer to have only one winner.

NOTE: the Kickstarter exclusive expansions include 5 executive cards(Celeste, Ego, Jigokun, Taro, and Thoth)! Each executive cat provides their supervisors with a unique power to help guide souls along. You may add them to any Catopomp game variants. At the beginning of the game, randomly distribute one executive card to each player. Each player will possess the unique power of their executive cat for the rest of the game. Alternatively, players may take turns drafting one executive card before the game starts.

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