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Equipment Drop expansion

Hyperstar Run: Equipment Drop (2025)

Players
1
Best: 1
Playing time
15–15 min
Age
8+
7.51
Average rating
29
Ratings
1.00/5
Weight
Designer:Scott Almes
Artist:Mari Buzanova
Publisher:Button Shy
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction2.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameExpansion for Base-gamePrint & Play

Overview

Need a power-up? Use these high-tech gadgets to boost your abilities as you make your way through the level.

Equipment Drop 4-card expansion adds new equipment to add variety to your starting equipment. With new combinations and wild buttons, you’ll have all-new ways to navigate the level and make it out of the space base.

Shuffle all available equipment cards together and randomly select two for your starting hand. Play as normal.

The new equipment cards introduce wild buttons. When these are activated, you may use your current level card’s ability and then use any button of your choice. Equipment with this effect can instead be used for a double-button, making them versatile gadgets to get through the most difficult spots in the level.

This expansion also adds 4 unique achievements that reward clever use of equipment. Earn every achievement to demonstrate your gadget mastery!

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