Enormity: Ghosts of Halla Expansion (2026)
Players
1–4
Playing time
60–90 min
Age
14+
9.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Marcin Wełnicki
Publisher:Into the Unknown
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 10, Luck 9, Interaction 2, Complexity 0, Theme 10
Strategy10.0
Luck9.0
Interaction2.0
Complexity0.0
Theme10.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionExplorationAdventureHorrorExpansion for Base-gameFightingMiniaturesSpace ExplorationAction PointsVariable Player PowersCampaign / Battle Card DrivenCooperative GameRole PlayingHand ManagementDice RollingDeck, Bag, and Pool BuildingGrid MovementScenario / Mission / Campaign GameTech Trees / Tech TracksEventsNarrative Choice / ParagraphStat Check ResolutionDie Icon ResolutionVariable Set-upTrack MovementMovement PointsMap AdditionMove Through DeckLine of SightDeck ConstructionMulti-Use Cards
Overview
Halla, the promised land of the Church of Transcendence. Or so they said. Hollow promises, and a hollow world. Nothing here but death and despair. And Her. Do not follow Her.
This is a new Campaign Expansion, introducing a new narrative campaign, new Intruders, new Boss, new Spacers and Suits, new Gear, new Locations and much much more. All content from the Expansion can also be used in modular custom campaigns.
—description from the publisher
Not available yet
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