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DIY wooden Savanna Ten
Game components (image provided by the publisher)
Title image (provided by the publisher)

サバンナテン(Savanna Ten) (2024)

Players
2–4
Best: 3
Playing time
20–30 min
Age
8+
5.88
Average rating
56
Ratings
1.00/5
Weight
#24025
BGG rank
Outside top 5,000
Designer:かぶきけんいち (Kenichi Kabuki)
Artist:たかみまこと (Makoto Takami)
Publisher:Game Nowa
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AnimalsTeam-Based GameArea Majority / Influence

Overview

In Savanna Ten, players compete to secure their hold on the Savanna. Players receive decks of animal tiles with different influence values, and take turns placing one of them on the board. All tiles have a Lion on the back, and can be placed both face up and face down.

Points are earned by completing lines of 3 or 4 animals of any ownership. The scoring is carried out as soon as each line is completed, and the way it's resolved depends on the total influence value of the line:

If it's less than 10, the player with most influence scores 2 points. If it's more than 10, the player with least influence scores 1 point. If it's exactly 10, the player who completed the line scores 3 points.

The game ends when the board is completely filled, and the player with the highest score wins the game. The ties are broken by the lowest number of placed Lions.

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