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Prototype components, photo by @spaghettiandmeeples

Rewild: South America (2025)

Players
1–4
Best: 2, 3
Playing time
45–60 min
Age
10+
7.74
Average rating
404
Ratings
2.78/5
Weight
#5227
BGG rank
Outside top 5,000
Alternate names:리와일드: 사우스 아메리카
Designer:Bruno Liguori Sia
Artist:Rozenn Grosjean, Johanna Tarkela, Joey Pool, Keen Art
Publisher:Ediciones MasQueOca +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 2, Complexity 5.6, Theme 5
Strategy7.0
Luck5.0
Interaction2.0
Complexity5.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameEnvironmentalAnimalsTile PlacementSet CollectionHand ManagementSolo / Solitaire GameAction RetrievalMarket

Overview

Rewild: South America is a unique, medium-weight, card-driven, engine-building board game for nature enthusiasts with a heart for wildlife that can be enjoyed in 45-60 minutes.

The thematic focus of Rewild is on the fauna and flora of the South American ecoregions Caatinga, Gran Chaco, Cerrado, Pantanal, Amazon rainforest and Atlantic rainforest. These 6 ecoregions and all their inhabitants exhibit diverse interrelationships and dependencies. One of the core concerns of game author Bruno Liguori Sia, who lives in Brazil himself, was to depict and convey this complex network in a game.

In terms of game mechanics, Rewild has a straightforward foundation. On their turn, each player plays a card and chooses one of two depicted actions. After carrying out this action, the player can attract animals and plants on display to their ecosystem. As soon as a player has 8 (or 9) face-up animal cards in front of them, the end of the game is triggered.

However, you shouldn't be fooled by this essentially simple basis, as every game of Rewild features countless decisions and plays differently every time due to the enormous variety of cards. Questions that players are faced with include:

How do I generate enough resources (water, minerals, seeds) to expand my ecosystem? Where do I place which biomes so that their effects optimally promote the expansion of my ecosystem? Do I focus on one biome or several? Would it make sense to upgrade my existing biomes? When do I get all my action cards back into my hand to have more options and resources available again? Do I do this once, twice or even three times and what are my opponents planning? Will I still have enough time to play all my cards in time for them to count towards the effects of my animal cards? Which animal and plant cards do I bring into my ecosystem to create an optimally linked ecosystem that generates as many victory points as possible? Are there any cards with immediate effects that would be interesting for a retrigger? Do I keep an animal species until the end, or do I immediately generate points by making it the target of a predator?

The player who best answers and masters all these questions in a game of Rewild receives the most victory points and wins the game.

—description from the publisher

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