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SuperKim playing Carcassonne: Hunters and Gatherers at Geekway To The West 2009.
Beachfront Hunters & Gatherers
The Meeples are glowing on Christmas day
Noodle prefers Carcassonne to Memoir 44 any day
The *real* Origin of the Species
Gathering is for pansies.
Lillian studies the board carefully before placing her tile....
Starting Tiles Compared: Ark of the Covenant, Carcassone, Hunters and Gatherers
All the included tiles laid out
The fisher and the hunter

Carcassonne: Hunters and Gatherers (2002)

Players
2–5
Best: 2, 3
Playing time
35–40 min
Age
8+
7.13
Average rating
13,833
Ratings
1.92/5
Weight
#696
BGG rank
Top 1,000
Alternate names:Carcassonne à la Préhistoire +19 more
Designer:Klaus-Jürgen Wrede, Bernd Brunnhofer
Artist:Johann Rüttinger, Chris Quilliams, Anne Pätzke, Marcel Gröber
Publisher:Rio Grande Games +16 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 3.8, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity3.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PrehistoricTerritory BuildingEnclosurePattern BuildingArea Majority / InfluenceKill StealSquare GridMap Addition

Overview

Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age.

As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the game wins.

Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get fish from the entire river system.

It includes many of the familiar mechanics from Carcassonne with a few new rules, including: - A player who completes a forest with a gold nugget in it gets to immediately draw and place 1 of 12 bonus (menhir) tiles. - A meadow is worth 2 points for every animal in it, except tigers, which negate certain other animals. - A river segment is worth the number of tiles in the segment plus the number of fish in the lakes at each end. - A fishing hut scores at the end of the game and is worth the number of fish in all the lakes connected by rivers.

The Devir edition includes (the relevant part of) the Carcassonne: King & Scout expansion

In the 2020 edition - Some of The Scout special tiles are transformed into menhir tiles of which there are more now. - A deer scores 1 point, an aurochs 2 points and a mammoth 3 points on meadows. - Rivers score for fish in the river segments as well, not only the fish in the lakes at each end. Fishing huts likewise. - Players each get 3 huts instead of just 2.

Expansions

Carcassonne: King & Scout
Die Steinmauer (fan expansion for Carcassonne: Die Jäger und Sammler)
Carcassonne: The Phantom
Not available yet

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