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Fountains
Fountains, The Op Games, 2025 — mock-up at GAMA Expo 2025
Fountains
Public Objectives
Fountain close-up
Game parts are beautiful
It went ok, I guess
Finished Tableau (2-Player)
In play
Close and tight game with 5 players, 5mins to teach and learn !

Fountains (2025)

Players
1–5
Best: 3, 4
Playing time
30–45 min
Age
10+
7.38
Average rating
690
Ratings
2.20/5
Weight
#3867
BGG rank
Top 5,000
Designer:Kedric Winks
Artist:Shaun Ellis
Publisher:The Op Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.4, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingTile PlacementOpen DraftingRondel

Overview

Welcome to the elegant city of Florimelle, where a grand beautification effort has begun. In Fountains, you’ll become a master Fountaineer tasked with transforming Florimelle’s gardens and plazas by creating the most magnificent Fountain the world has ever seen!

Fountains is a take-and-make game in which each player starts with a round fountain that features a spout and room for four features.

On a turn, move one of the tokens 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain.

When someone lands on the green, blue, or white space with the matching colored token, everyone scores for the linked item: lilypads, separate pools linked by constant water flow, and fish. (Fish come in three types, and the player who scores fish chooses which color scores.) For each item, you score 1, 2, 3, etc. points if the item is on the first, second, third, etc. level.

When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.

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