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Sacred Grounds Box

Aridnyk: Sacred Grounds (2025)

Players
1–4
Playing time
40–60 min
Age
10+
8.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Volodymyr Kuznietsov, Yaroslav Kifor
Publisher:boardova
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 2, Complexity 0, Theme 10
Strategy9.0
Luck5.0
Interaction2.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureExpansion for Base-gameMythologyComic Book / StripTile PlacementGrid MovementCatch the LeaderMovement Points

Overview

All the Carpathians are filled with magic, but there are places where it manifests with increased power: primeval woods as old as the land itself, bottomless lakes, cliffs towering above the highest treetops and vast gold meadows, climbing as high as the mountain tops. You have to be truly lucky to find them and even luckier to learn their secrets. This won't be easy-to do that, one should seek guidance of the Spirits, keepers of the Land.

In Sacred Grounds expansion to Anidnyk there are 5 large multi-hex tiles with unique effects. To place them, players must collect Spirit guidance tokens, trading them for the Tile and an Endgame quest, allowing them to collect generous rewards.

—description from the publisher

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