Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Card Game
Crops
Crops
Crops
Crops
Crops

Crops (2025)

Players
2–4
Best: 3
Playing time
25–40 min
Age
10+
7.17
Average rating
55
Ratings
2.50/5
Weight
#15369
BGG rank
Outside top 5,000
Designer:Giampaolo Razzino
Artist:Mirko Properzi
Publisher:Little Rocket Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Card GameAbstract StrategyFarmingSet CollectionHand ManagementPattern BuildingEnd Game Bonuses

Overview

In Crops, you take on the role of a farmer, cultivating your own field by carefully selecting crops and goals to achieve the best harvest possible. But beware, nature plays a crucial role: the Moon Phases influence your field’s yield and determine your final score. Which of the four Moon Phases will shape your strategy? Plan wisely, maximize your combinations of Crop Family Symbols and goals, and become the greatest farmer!

The game is played over 12 turns. Each turn, you must play a Crop Card in your Field, at the end of each turn, you may also optionally play a Goal Card at the top or bottom of one of the columns in your Field. At the end of the twelfth turn, your Field must consist of exactly 3 columns, each containing 4 Crop Cards, and up to 6 Goal Cards. Once all players have completed their Field, it’s time to harvest and calculate the final score. You will earn Victory Points in four different ways: Dominant Moon Phase in your Field, Crop Family Symbols, Upper Goal Cards, and Lower Goal Cards.

—description from the publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.