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Battleground Fantasy Warfare: Orcs & Goblins

Battleground Fantasy Warfare: Orcs & Goblins (2026)

Players
2–6
Playing time
120–120 min
Age
18+
0.00
Average rating
0
Ratings
0.00/5
Weight
Publisher:Your Move Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 5, Complexity 0, Theme 7
Strategy9.0
Luck7.0
Interaction5.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyWargameExpansion for Base-game

Overview

To play Battleground Fantasy Warfare, you first build an army from your faction with an agreed-upon points limit. After deploying your units, you give each of them a standing order representing what you would like them to do on the Battlefield.

Your units will follow these orders until you change them or take control of them using command actions. Players get one command action for every 500 points available to build your army. This means players usually will have 3 or 4 command actions per turn. However most armies have between 6-12 units, each following the standing order you gave them at the start of the game. You must be shrewd in the use of your command actions, because you will never have enough.

Orcs feel no compassion, only hatred at those who did not suffer like them. They take gold but place no value in it. They conquer land but do not hold it. They pillage and slaughter for the pain it causes. They are ageless, their souls reborn after each death. They have no cause to struggle for, nor ambition to rule. They have only one driving desire: Burn It All.

—description from the publisher

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