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Everest Go!
Everest Go!
Everest Go!
Everest Go!
Everest Go!

Everest Go! (2025)

Players
2–4
Best: 3, 4
Playing time
15–25 min
Age
6+
6.67
Average rating
50
Ratings
1.00/5
Weight
#20216
BGG rank
Outside top 5,000
Designer:Ka de Oki, Patricia García
Artist:Ka de Oki
Publisher:2Tomatoes Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

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Overview

In Everest Go! we will become mountaineers competing to conquer the highest peak in the world, Everest! Equip your mountaineer with clothes and special items and play action cards against your rivals. Whoever has more equipment points at the end wins the game.

Each participant builds their mountaineer with the 6 character cards and places it in their playing area. These cards make up your mountaineer.

On your turn, you must do one of the following three options: Play one garment card or play one action card or improve your hand.

When you have at least one garment card on each of your 6 character cards, and your climber is not being affected by the action card “Hypothermia”, you will have the option to say on your turn EVEREST! This will immediately end the game and give you a bonus of 3 points.

Each player then counts their total score by adding up the points of all their garments (visible and hidden) and the special items of their mountaineer. The winner is the one with the highest score.

—description from the publisher

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