Trismegistus: Familiars (2026)
- This game: Strategy 5, Luck 10, Interaction 0, Complexity 0, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
Even during the 19th century alchemists couldn’t secure their labs from the mischievous pets. Animals require a lot of attention, and it is well-known that when bribed with some shiny objects, they would calm down. However, familiars are not just charming common pets - when tamed, they can aid you in your work, lending their unique abilities!
This expansion introduces to the game Familiars - tiles gained at the end of the first and second round. Familiars will influence the Transmutations in the section they occupy. At first they show their mischievous side bringing a disadvantage for a player. However, if players decide to spend a few resources the Familiars require, they will gain powerful positive effects.
—description from the publisher
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