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Cover of multilingual edition
Via Gladiola at Gelderspel
Via Gladiola - Gameplay
Via Gladiola - Gameplay
Via Gladiola - Gameplay

Via Gladiola (2026)

Players
2–5
Best: 3, 4, 5
Playing time
10–15 min
Age
8+
6.00
Average rating
72
Ratings
1.00/5
Weight
#22975
BGG rank
Outside top 5,000
Designer:Jeroen Geenen, Michiel de Wit
Artist:René Leisink, Elise van Houten
Publisher:Gam'inBIZ
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 5, Complexity 2, Theme 3
Strategy5.0
Luck6.0
Interaction5.0
Complexity2.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Card GameTravelNumberHand ManagementPush Your LuckLadder Climbing

Overview

Via Gladiola is a fast-paced ladder-climbing card game inspired by the legendary Nijmegen Four Days Marches. Over four rounds—one for each day—players try to finish the march with as few blisters as possible.

Each day starts at kilometer 0 and ends at 50. On your turn, you either "walk" by playing a higher card to the pile, or “stand still” and draw a penalty card. You can safely advance up to 5 km. Go 6–10 km ahead and you must draw 1 card; 11–15 km costs you 2. Anything more isn’t allowed—you’re pushing too hard.

On day 4 only, the 'gladiola' cards can make your life a little easier, as you Can play these to stand still without having to draw a penalty card. Finish your hand efficiently and avoid stacking up blister icons. After four days, the player with the fewest blisters wins.

—description from the publisher

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