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Codex IV

Twilight Imperium: Fourth Edition – Twilight Codex Volume IV: Liberation (2025)

Players
3–8
Playing time
240–480 min
Age
14+
9.07
Average rating
27
Ratings
0.00/5
Weight
Designer:Dane Beltrami
Publisher:Fantasy Flight Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 5, Interaction 9, Complexity 0, Theme 7
Strategy10.0
Luck5.0
Interaction9.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

The Codex is a web-based publication that highlights rules updates and showcases new content for Twilight Imperium: Fourth Edition and its Prophecy of Kings expansion.

This volume includes:

3 Alternative Faction Leaders 2 Alternative Faction Technologies 4 New Galactic Event Cards 1 New Hero card 'F.S.S Orlando' 2 New Legendary Planet Cards 1 New Public Objective Dual-faced Stage I & II 3 New Relic Cards 1 New Scenario 'LIBERATION OF ORDINIAN'

This also Incluses:

Codex 4.5 2 Alternative Basic Technologies

The Mecatol Report Material written en designed for the GENESYS Roleplaying Game and specifically to complement the Embers of the Imperium sourcebook. It provides additional information about the Keleres Headquarters, the enviroment of Mecatol Rex (both inside and outside of Mecatol City), and a short adventure summary that can be fleshed out into a full adventure. It is also for anyone who wants to know more about Mecatol Rex and the Keleres.

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