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Ghost Trays
Ghost Lift Japanese and English edition Box Front
3d printed insert for Ghost Lift, fits sleeved cards and includes a separate tray for ghost tokens, some cards and the direction indicator are tucked under the ghost tray. Find it here: https://makerworld.com/en/models/2202198-ghost-lift-organizer-insert
Spiel 25
3d printed insert for Ghost Lift, fits sleeved cards and includes a separate tray for ghost tokens. Find it here: https://makerworld.com/en/models/2202198-ghost-lift-organizer-insert

Ghost Lift (2025)

Players
2–6
Best: 4
Playing time
15–30 min
Age
8+
6.66
Average rating
490
Ratings
1.07/5
Weight
#6487
BGG rank
Outside top 5,000
Designer:尾根ギア (Onegear)
Artist:別府さい (Sai Beppu)
Publisher:Engames
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.1, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameHand ManagementScore-and-Reset GameLadder Climbing

Overview

In an ancient, abandoned apartment building, an old elevator creaks up and down the shaft of its own accord. Locals know of it as "the ghost lift". They say that it's moved by the ghosts of lingering residents trying to find their way back to their homes. You and your friends thought it would be fun to test your mettle by riding it...until you got trapped inside with the ghosts! Unless you release these ghosts on the floors they long for, they'll haunt you forevermore.

Try not to get haunted in Ghost Lift, a horror-themed, card-climbing game. On a turn, you must play higher or lower than the top card on the discard pile, with the direction being indicated by the most recent arrow played. The first player to get rid of their hand of cards is the only one who escapes safely, while the others are haunted by their remaining cards, which you note. Play multiple rounds until someone has been caught with the same number three times or the same three numbers twice, and which point the game ends, and that player loses.

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