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Ringyo Cover
Prototype at Spiel Essen '25
Prototype played at UKGE '26
Prototype played at UKGE '26
Ringyō Prototype | trybsolo.com

Ringyō (2026)

Players
1–4
Best: 2
Playing time
45–90 min
Age
14+
6.93
Average rating
65
Ratings
2.80/5
Weight
#16408
BGG rank
Outside top 5,000
Alternate names:林業
Designer:Charlie McCarron
Artist:Kwanchai Moriya
Publisher:Paverson Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 5.6, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity5.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Auction / BiddingSimultaneous Action SelectionWorker Placement

Overview

Set during the Edo Period of Japan, play as a daimyo - or feudal lord - overseeing a personal province board that begins as a wild, old growth forest. Over the course of five rounds, each player will determine the path of their own province by simultaneously placing skilled forestry samurai workers at key intersections to perform actions. These decisions could include the harvesting of trees to construct farms and castles, the planting and study of trees for future knowledge, establishing a new agricultural presence to sustain the region’s population, the building of castle structures for both immediate rewards and eventual honor, or even mustering a military force to help support the efforts of the Shogun in Edo.

While tending to their province, players must also forecast, consider, and prepare for the ever-changing weather of Japan, with rain having both positive growth and negative flooding effects on their own land. The deck of weather cards is constantly changing focus on forest regions, and it is up to each daimyo to consider the importance in forecasting and preparing for the weather. If ignored, excessive rains in regions caught unaware could turn into a cascade of destructive flooding across your province!

Using their skilled forestry samurai, players may choose to cut down any of the four different tree types found on the landscape, each of which contribute towards a specific combination of required materials for castles and farms to be built in their province or Edo. But players also must consider the sustainable approach to forest regeneration, through the planting, studying, and fostered growth of future generations of trees. If you clear cut the land to have an immediate stockpile of building supplies, you leave your province susceptible to flooding, destruction, and fallow fields. Finding the balance between the demands of the natural environment, your province’s needs, and the Shogun’s demands in Edo is the key to success in Ringyo.

In addition to tending to their own region, players must consider the demands of the Shogun in Edo, located in the center of the table, as well. Competing with other daimyo players, each will send advisors from their region to Edo - as well as race to fulfill specific demands of the Shogun - to seek both immediate gifts and receive game-end honor bestowed upon them by the Shogun, allowing them to rise above the competition due to their attention on Edo.

Using a combination of bidding for favor with the shogun, simultaneous worker placement in your own province, reacting to the ever-changing weather of the region, and competing with other feudal lords to fulfill the demands of the shogun, Ringyo rewards players with honor who consider both their own region’s needs as well as the requests of the greater country, all while taking a sustainable and respectful approach to the land on which they call home. Whichever path a player has taken, it is the daimyo who has achieved the greatest amount of honor by the end of five rounds, who will become the victor.

—description from the publisher

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