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Crown of Ash - Monuments Expansion Box
Monuments Expansion Guardian Fighters

Crown of Ash: Monuments Expansion (2026)

Players
1–4
Playing time
60–120 min
Age
14+
8.70
Average rating
1
Ratings
0.00/5
Weight
Designer:Richard Lawton
Artist:Vadim Mishin
Publisher:Card Noir
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 9, Complexity 0, Theme 9
Strategy9.0
Luck3.0
Interaction9.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyMedievalExpansion for Base-gameFightingMythologyTerritory BuildingArea Majority / InfluenceDeck, Bag, and Pool BuildingTurn Order: Stat-BasedCard Play Conflict ResolutionContractsWorker Placement, Different Worker Types

Overview

Aether, the 5th element. The mysterious substance that fills the space through which energy and gravity travel. The Necromancer lords can now delve deeper into the murky world of Alchemy to unlock the full potential of those under their control.

The Monuments expansion is the first major expansion to Crown of Ash. Adding Aether, a new resource players can tap into to train Minions and build Monuments.

Trained minions have new masks placed onto them giving them bonus actions upon being placed.

Monuments are placed into controlled regions to unlock powerful buffs, as long as they still stand!

—description from the designer

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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