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Green City (2026)

Players
2–6
Playing time
30–45 min
Age
10+
7.32
Average rating
65
Ratings
1.67/5
Weight
#13637
BGG rank
Outside top 5,000
Designer:Fabio Lopiano, Mandela Fernandez-Grandon
Publisher:SYNKA Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 6, Interaction 5, Complexity 3.3, Theme 5
Strategy9.0
Luck6.0
Interaction5.0
Complexity3.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationCity BuildingTile PlacementPick-up and DeliverHexagon GridNetwork and Route BuildingConnectionsVariable Set-up

Overview

In Green City, players act as urban planners building a sustainable transit network to connect Riders to their destinations before the supply of tiles runs out. You will score points for every successful Walking, Biking, Bus, or Tram connection you make. Longer Tram/Bus route scores more points, while Bike/Walking Path is best in medium/short lengths.

The game is played in clockwise turns. The game ends when the Cloth Bag is empty, then each player places their last tile on hand. On your turn, perform the following 3 steps in order:

Place a Path Tile Send Riders Draw a New Tile

As you lay down tiles and paths, you immediately dispatch your Riders along these new routes. You may activate bonus tiles to gain more points for routing through specific points on the map. Try to send as many Riders as you can to avoid significant penalties for leaving them stranded at the end. The player with the most Victory Points at the end of the game wins.

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