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new mech

Duel of Meloch (2026)

Players
1–2
Best: 2
Playing time
45–45 min
Age
14+
7.70
Average rating
299
Ratings
3.61/5
Weight
#5908
BGG rank
Outside top 5,000
Alternate names:Melochs Duell +2 more
Designer:Jamey Stegmaier
Artist:Jakub Rozalski
Publisher:Albi +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 2, Complexity 7.2, Theme 6
Strategy7.0
Luck4.0
Interaction2.0
Complexity7.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionEconomicFightingVariable Player PowersHexagon GridSolo / Solitaire GameCard Play Conflict Resolution

Overview

Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses the Scythe rules and components (including a new faction and player mat); the other player uses the Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game.

The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star.

All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).

—description from the publisher

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