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Nerves of Steel: Marshal Victor at Kulm (2025)

Players
0
Playing time
0–0 min
Age
0+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Ed Wimble
Publisher:LPS, Inc. +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck7.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameNapoleonicHexagon GridMovement PointsZone of ControlLine of Sight

Overview

An expansion for La Bataille de Kulm and La Bataille de Dresde, linking the two games to ask what might have happened if Napoleon had stuck with his plans that would have had his II Corps involved at Kulm rather than Dresden.

—user summary

The results of your La Bataille de Dresde game will impact what happens at Kulm. If the French do particularly well at Dresde, there will be fewer Allies hitting Vandamme, especially on the second day. Or, would a serious collapse on the Allied side mean more troops reach Kulm on the first day? (If that were to happen, what kind of shape would they be in?). Or, if the Allies prevail at Dresden, maybe things change at Kulm. It's up to you. We'll provide a sheet of special rules to link Kulm with Dresde, and it will be a "kickstarter exclusive"

—description from the publisher

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