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The Taj Mahal
Taj Mahal
Boardgame Babylon host E.R. Burgess (Sheylon) at the really-for-real Taj Mahal with one of the game's promotional White Palaces in hand.
Alternate Look Taj Mahal Board
A Game of Taj Mahal
Taj Mahal
It is only a matter of time now...muah ha ha.
Taj Mahal
Taj Mahal
Taj Mahal, Z-Man Games, 2018 — sample components

Taj Mahal (2000)

Players
2–5
Best: 4
Playing time
45–90 min
Age
14+
7.25
Average rating
8,249
Ratings
2.85/5
Weight
#708
BGG rank
Top 1,000
Alternate names:Tadsch Mahal +2 more
Designer:Reiner Knizia
Artist:Franz Vohwinkel, Atha Kanaani, Bree Lindsoe
Publisher:Rio Grande Games +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 9, Complexity 5.7, Theme 5
Strategy7.0
Luck4.0
Interaction9.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalBluffingSet CollectionAuction / BiddingHand ManagementOpen DraftingNetwork and Route BuildingAuction: Turn Order Until Pass

Overview

Northwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successful has won.

The goal of the game is to gain the most influence points. These can be obtained by building palaces and by acquiring commodities. A palace can be built after securing the support of the Vizier, the General, the Monk, the Princess, or the Grand Mogul. Commodities are gained by seizing control of a region or by retrieving them on a space where a palace has just been built.

There are twelve turns with an auction for the region control and the support of the Vizier, General, Monk, Princess, and Grand Mogul, each represented by a different symbol. Players use cards in four colors to bid for the various prizes, and each player may only play one color in any given turn. During your turn you can either increase your bid by playing more cards or withdraw. When you do, you gain the reward for every symbol you have the majority of. You place palaces, gain region tiles, and increase your score accordingly. There are bonus points for connecting palaces over several regions on the map.After the final area on the board is auctioned, the player with the highest point total wins the game.

This game is #3 in the Alea big box series.

Note: the 2018 edition from Fantasy Flight Games includes rules for 2 players. You use only the cards included in the game, so no additional components are required. Anyone could use these rules with any version of the game.

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