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SundayQuest: The Secrets of Blackstone Keep (2025)

Players
2–5
Playing time
0–0 min
Age
0+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Giles McNeill
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 7, Complexity 0, Theme 10
Strategy5.0
Luck9.0
Interaction7.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureExpansion for Base-gameBookThird-party ExpansionCampaign / Battle Card DrivenCooperative GameRole PlayingRoll / Spin and MoveDice RollingGrid Movement

Overview

A ten-part HeroQuest adventure designed to fit in with the original UK release of Hero Quest in the late 1980s. It should be compatible with either the original European or U.S. releases of HeroQuest (1989-1991). It can also be played with the more recent re-release of Hero Quest (2021).

This is a Sequel to SundayQuest: The Rise of Fellmarg. The players’ primary aim in each Quest is to survive and advance to the next stage of the campaign, uncovering the shifting alliances and secret ambitions that will determine whether the Keep endures or is brought to ruin. Along the way, they must sabotage the Orc war effort, exploit rivalries within the enemy ranks, and unearth the guarded truths hidden beneath Blackstone’s ancient stones. The Heroes’ choices will shape the final confrontation. The Quests should be played as a continuous adventure. (from the description of the author)

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