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Firesiege: Bastions of Hope (2027)

Players
1–5
Playing time
60–90 min
Age
12+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Martino Chiacchiera, Michele "Pablo" Granocchia
Publisher:Deer Games Studio
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 0, Theme 8
Strategy5.0
Luck9.0
Interaction5.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExpansion for Base-gameCooperative GameScenario / Mission / Campaign GameCommunication LimitsVariable Set-up

Overview

In Firesiege: Bastions of Hope, new strategies and powerful allies offer fresh ways to resist the siege. This expansion requires the base game and introduces modular content that expands tactical possibilities. The Monoliths allow the construction of a multi-part structure that accelerates troop deployment, but it must be carefully positioned as it can be targeted by enemies. Ballistas provide automated defensive support, striking nearby foes without requiring player actions. The Champion introduces a shared unit that any player can control, enabling coordinated plays and powerful abilities. A new Hero joins the battle, specializing in aggressive, fast-moving attacks capable of breaking enemy lines. Each Objective is linked to specific modules, encouraging varied combinations and playstyles. With Bastions of Hope, players gain new tools and opportunities, but the siege remains relentless.

—description from the publisher

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