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Plastic thingies that came with my copy, including one pixie
Slipsheet for the front of the ziplock bag
"Monster" parts, awaiting my scissors
Examples of the so-called "hive" cards
Backcover of the rulebook

Insecta: Trilobite (1998)

Players
1–7
Playing time
90–300 min
Age
12+
6.90
Average rating
21
Ratings
2.33/5
Weight
Alternate names:Trilobite Family Game
Designer:Phil Eklund, Neal Sofge
Artist:Phil Eklund, Neal Sofge, Darrell Hayhurst
Publisher:Sierra Madre Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 4.7, Theme 10
Strategy5.0
Luck7.0
Interaction5.0
Complexity4.7
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionHorrorPrehistoricExpansion for Base-gameFightingEnvironmentalAnimalsEducationalVariable Player PowersCooperative GameHexagon GridRole PlayingSimulation

Overview

Trilobite is a supplement for Insecta Second Edition that changes the game's focus to undersea evolution. It includes rules for underwater movement and combat, with new mutant design cards adapted to the watery environment. Sea creatures from across Earth's history populate a new Hive deck, and a system of catastrophe cards controls the passage of time. New rules and design cards cover grasping tentacles, camouflage, electric batteries, water jet siphons, pistol claws, proboscis, rear-attack spines, echo locating organs, suction feet, ink sacs, swim bladders, and more.

Contents: 4-page rules expansion with pull-out design card reference sheet 48 Hive bug cards 18 counters 58 bug design cards 16 catastrophe cards 6 rubber sea monsters 1 rubber pixie

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