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1313 Dead End Drive: The Suit of Armor
1313 DeadEnd Drive painted

1313 Dead End Drive (2002)

Players
2–4
Best: 4
Playing time
60–90 min
Age
8+
5.93
Average rating
989
Ratings
1.35/5
Weight
#10715
BGG rank
Outside top 5,000
Designer:Andrew S. Berton, David Wyman, Michael Marra
Artist:Bill Concannon
Publisher:Milton Bradley +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 7, Complexity 2.7, Theme 7
Strategy5.0
Luck7.0
Interaction7.0
Complexity2.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

DiceBluffingDeductionMurder / MysteryRoll / Spin and Move

Overview

1313 Dead End Drive is a bluffing game where you should try to conceal your identity, as well as trying to reveal the others. On your turn you are moving two of the characters on the board (could be yours and/or the others). Movement is decided by dice (you chose which dice you use for each character you chooses to move).

The game is won when either everyone is out of the mansion or when the last card (Clock Strikes Midnight) is drawn from the deck. You win by having the most moneybags (of the 20 available) of any of the players.

You are always trying to "knock off" the other heirs because as they are gone, their moneybags move down the will to the next heir in line. The board is a 3D house with several traps, which you use to get rid of the other heirs.

You can bluff by moving your opponents' characters towards the entrance or moving your own character onto the trap spaces, but without releasing it.

Re-implements:

13 Dead End Drive

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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