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Mush
Mush
Player specializes in cloudy weather (wooden square). Current weather is sunny (round wooden piece).  Per dice chart, blue dice are used.  Since 3 dog heads are covered, player throws 5 dice instead of 8.
The "finish line" game board (5 of 5).
One of the middle game boards.  They can be mixed and matched (or not used), but this is traditionally 4 of 5.

Mush (1994)

Players
2–6
Best: 3, 4
Playing time
60–60 min
Age
10+
5.86
Average rating
117
Ratings
1.71/5
Weight
#21389
BGG rank
Outside top 5,000
Designer:Alan R. Moon
Publisher:White Wind
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.4, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RacingModular BoardVariable Player Powers

Overview

This dice-heavy racing game is set in the great white north of Alaska, where the most efficient way of crossing those vast expanses is behind a team of sled dogs. Players must carefully manager their dogs in an effort to conserve their strength for the entire race. However, the dogs' strengths may be different depending on what type of dog the player selected at the beginning of the game: good weather dogs, bad weather dogs, or all-around dogs; each has its advantages and disadvantages. After picking the course to take over the modular board, the first player to avoid the avalanches and reach the destination city is the winner. This game is Out of Print and was part of the White Wind 1200 series.

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