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Sisimizi
Carmen discovered that the anthills' holes fit perfectly  in her fingers.
Sisimizi
Sisimizi in a sunny day
Carmen concentrated while is building a row of mushro... ejem... anthills.

Sisimizi (1996)

Players
2–4
Playing time
45–45 min
Age
10+
6.26
Average rating
262
Ratings
1.96/5
Weight
#11148
BGG rank
Outside top 5,000
Designer:Alex Randolph
Artist:(Uncredited)
Publisher:Editrice Giochi
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 3.9, Theme 3
Strategy7.0
Luck4.0
Interaction5.0
Complexity3.9
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyAnimalsNetwork and Route Building

Overview

Players are competing ant colonies that are attempting to link all of their ant mounds together. Players attempt to create chains of ants from one ant mound to the next while also trying to cut off other players chains.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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