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Difference, Gigamic, 2014 — sample cards (image provided by the publisher)
Difference, Gigamic, 2014 (image provided by the publisher)
Difference at the SPIEL 2014 (Essen).
Box Back, Multilingual second edition (image provided by the publisher)
Components

Difference (2009)

Players
2–6
Best: 2
Playing time
20–20 min
Age
6+
5.57
Average rating
297
Ratings
1.08/5
Weight
#26348
BGG rank
Outside top 5,000
Alternate names:Différences? +2 more
Designer:Christophe Boelinger
Artist:Stéphane Poinsot, Carine Hinder, Line Paquet
Publisher:Gigamic +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Real-timePattern RecognitionReal-Time

Overview

Based on the popular "spot the differences" challenges found in books, newspapers and elsewhere, Difference challenges your abilities to observe and react quickly. The deck includes two sets of double-sided cards, with one set being more challenging than the other. Place one card in the center of the table, then deal the rest out to players as evenly as possible.

To start, each player looks at the top card of her stack, then tries to spot the two differences between her card in hand and the reference card on the table. Whoever spots her particular differences first stops play, demonstrates them to everyone, places her card on top of the reference card (creating a new challenge for everyone), then draws the next card from her deck. Whoever gets rid of all of her cards first wins!

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