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The card distribution.
Close up of board and pieces.
This is, obviously, a photo of the prototype. I got in big trouble with my daughter for using her PowerPuff Girl cards. BIG trouble.
Balloon Cup
Balloon Cup
Balloon Cup
Balloon bag I made, front and back views.
This was the poster my family made for me upon the release of Balloon Cup. Louie is my wife. Alec and Valori are my younguns. Sidney is the dog.
Balloon bag I made, inside showing lining and cubes.
The Mylar Moron Expansion designed by Richard Heene.

Balloon Cup (2003)

Players
2
Best: 2
Playing time
30–30 min
Age
8+
6.68
Average rating
6,173
Ratings
1.46/5
Weight
#1756
BGG rank
Top 5,000
Alternate names:Ballon Cup +3 more
Designer:Stephen Glenn
Artist:Jurgen Zimmermann, Michaela Kienle, Tomasz Larek
Publisher:Rio Grande Games +7 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.9, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameAviation / FlightSet CollectionHand ManagementTake ThatRaceContracts

Overview

In Balloon Cup, the players compete in several short balloon flights (hops) to collect the colored cubes associated with each hop. Four landscape cards – two plains alternating with two mountains – are laid out, and 1, 2, 3, or 4 cubes in assorted colors (gray, blue, green, yellow, red) are added to these cards. From a hand of eight balloon cards, you must try to pass each landscape by adding cards matching the colored blocks onto their side of table, although winds (and cunning) may occasionally cause them to play on their opponent's side – a move that can really ruin the opponent's plans.

High-valued balloons are played on the mountains, and low-valued balloons are played on the plains. Whoever is the better balloonist takes the cubes from the card, which is then flipped over – mountains becomes plains and vice-versa – and refilled with cubes. Five trophy cards of value 3 to 7 are placed at the top of the cards. When a player has collected enough cubes of a given color, he earns the trophy card for that color. Players may even trade three otherwise useless cubes for one they can use. The first player to earn three trophy cards is the winner!

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