Azuma (1992)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
Azuma is similar to Spoons It comes with plastic sticks about 8 inches long, with stickers to mark the colors. There is one fewer stick than the number of players, so each round, one player will not get a stick.
Players are dealt a hand of 7 cards. All players pass a card to their neighbor when the dealer calls out "Azuma". If no one has a "winning" hand, the dealer calls "Azuma" again and another card is passed. This repeats until one player gets either:
one set of 4 and one set of 3 matching cards or 3 bomb cards
When a player has a "winning" hand, she quietly grabs a stick and other players must suddenly rush to grab the remaining sticks. Points are scored by who got which color sticks.
There is also a penalty for "faking", which is pretending to start grabbing a stick to get other players to grab early before anyone has a "winning" hand.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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