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Clash of Empires: The Battle for France 1914
For block gaming :o)
Gameplay. The board doesn't tell much to either player. Fog of war for the opponent, memory for the other
Countersheet front
2014 Map

Clash of Empires: The Battle for France 1914 (1986)

Players
2–3
Best: 2
Playing time
120–120 min
Age
12+
6.89
Average rating
68
Ratings
2.27/5
Weight
#15683
BGG rank
Outside top 5,000
Alternate names:Clash of Empires: August 1914
Designer:Kerry Anderson
Artist:Rodger B. MacGowan, Kerry Anderson, Scott Holmgren
Publisher:3W (World Wide Wargames) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.5, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IHexagon GridSimulationPoint to Point Movement

Overview

Clash of the Empires: August 1914, first published in The Wargamer Magazine (#58), is a board-wargame simulation of the beginning of the Great War. Basically a two-player game where one person controls the French and the other, the Germans (a third player can be brought in to control British forces).

The game is open-ended... it continues until one side of the conflict has achieved its victory conditions or a stalemate is reached. To win as the German player you must capture Paris and cut it off from supply for two complete turns. The French must capture two German supply centres to win. Either player may declare a Stalemate if the game lasts longer than 12 turns... a 'marginal' victory may then be calculated based on city control and strength losses.

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