Scrimmage: Tactical Professional Football (1973)
- This game: Strategy 5, Luck 7, Interaction 5, Complexity 5.5, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
Scrimmage - Tactical Professional Football is, in many ways, "the ultimate wargame". It combines varieties of movement, combat and objectives rarely found in actual warfare.
First published in Strategy & Tactics magazine #37, Jim Dunnigan transformed the game of Football into a wargame, with limited success.
Played on a hex map football field (6 hexes = 10 yards), players set up their teams and run plays. Rules cover all aspects of the sport: facing, movement, contact, transferring the ball, passing and running. The standard 'Combat Results Table' in most wargames becomes the 'Contact Results Table', where players are neutralized for a number of play segments or immobilized for the turn. On passing plays, a 'Pass Completion Table' is consulted.
Extensive examples of play are included for both running and passing. However, no rules are included for kickoffs/punts or Field Goal attempts.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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