Take Two (1996)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.3, Theme 3
This game's strategy, luck, interaction, complexity and theme.
Overview
Despite its English title, this is a German word game, i.e., the 150 letter tiles are distributed and have values according to their frequency in German.
Each player draws 10 letter tiles and makes them into a little crossword as quickly as they can. Once the first player manages to put all his/her letters down, everybody draws two more letter tiles. This continues until each player has 20 letter tiles. Once a player manages to make their 20 letters into a crossword, the round ends, and players score the values of the letters they did not manage to use as negative points. After 5 rounds, the game ends. The player with the lowest negative score wins.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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