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Setup and ready to begin. Note that some of these clans will switch colors (allegiance) upon being activated for the first time.
end of turn 4
The battle near the bridge. I  used step loss markers (Gamers TCS series) and cavalry charge markers (GMT's Gringo!) to avoid bookkeeping, as the game does not provide such markers.
Shogun Triumphant better quality counters
turn 2,close view of the units

Shogun Triumphant (1993)

Players
2
Playing time
180–180 min
Age
12+
6.53
Average rating
111
Ratings
2.89/5
Weight
#14985
BGG rank
Outside top 5,000
Designer:Richard H. Berg
Artist:Mark Simonitch, Larry Hoffman, Sawshun Yamagushi
Publisher:XTR Corp +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameHexagon Grid

Overview

Shogun Triumphant is a two-player historical simulation of the most famous land battle in Japanese history: The Battle of Sekigahara.

Included are a 14 page booklet of rules, charts and tables, a 22" x 34" map of the battlefield, and 158 counters.

Units are broken into factions and clans... one player commands the Eastern Army, the other player commands the West. Extensive rules for Melee Combat, Clan Effectivenes, and Defections are provided.

Victory is determined by counting loss of "Stalwartness Points". The first player to drop 160 points due to losses and defections, loses the game. If the game manages to last eight turns, without either player losing, the Western player is assumed to win.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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