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Marquis: Intriganten
Card sample from Ludoart webpage
Card sample from Ludoart webpage
Card sample from Ludoart webpage
Card sample from Ludoart webpage

Marquis: Intriganten (2009)

Players
2–6
Playing time
0–0 min
Age
10+
7.00
Average rating
4
Ratings
0.00/5
Weight
Alternate names:MarQuis: Intriganten
Designer:Czarnè, Martin Götz
Artist:Czarnè
Publisher:LudoArt Verlag
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 0, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gameAge of Reason

Overview

A 7 card expansion for Marquis. Each player gets one randomly distributed card from the expansion at the start of the game. This card can only be used in conjunction with the corresponding character. For example: the Comtesse can use Marriage to gain 2 diamonds from any one Marquis; the Jeweler can make "Le grand coup" and get all the money from the bank for 2 diamonds. The seven cards are: Marriage (Comtesse), Revenge (Pickpocket), Arson (Blackmailer), Le grand coup (Jeweler), Prophecy (Seer) Verdict (Prosecutor), Retaliation (Veto)

This expansion also includes rules for a Mercenary variant for 2-3 players.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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